SurfaceBlur.SurfaceBlur Class Reference

Surface Blur operator for edge-preserving smoothing. Smooths noise and texture while preserving sharp edges. Read the documentation for more info.

Properties

int Radius [get, set]
 Radius [min=1, max=20, default=5].
 
int Smoothing [get, set]
 Smoothing [min=0, max=100, default=50].
 
int Threshold [get, set]
 Threshold [min=0, max=100, default=50].
 
int Iterations [get, set]
 Iterations [min=1, max=5, default=1].
 
bool LuminanceOnly [get, set]
 Luminance Only.
 
bool SkinTonesOnly [get, set]
 Skin Tones Only.
 
int SkinTolerance [get, set]
 Skin Tolerance [min=0, max=100, default=50].
 
SurfaceBlurOutput OutputMode [get, set]
 Output Mode.
 
FormattedMessage Minilog [get, set]
 Message.
 
Command ResetAllCmd [get, set]
 Reset All.