Surface Blur operator for edge-preserving smoothing. Smooths noise and texture while preserving sharp edges. Read the documentation for more info.
Properties | |
| int | Radius [get, set] |
| Radius [min=1, max=20, default=5]. | |
| int | Smoothing [get, set] |
| Smoothing [min=0, max=100, default=50]. | |
| int | Threshold [get, set] |
| Threshold [min=0, max=100, default=50]. | |
| int | Iterations [get, set] |
| Iterations [min=1, max=5, default=1]. | |
| bool | LuminanceOnly [get, set] |
| Luminance Only. | |
| bool | SkinTonesOnly [get, set] |
| Skin Tones Only. | |
| int | SkinTolerance [get, set] |
| Skin Tolerance [min=0, max=100, default=50]. | |
| SurfaceBlurOutput | OutputMode [get, set] |
| Output Mode. | |
| FormattedMessage | Minilog [get, set] |
| Message. | |
| Command | ResetAllCmd [get, set] |
| Reset All. | |